 Here is another Previz of my scene, i think this will be my final lens/Angle choice, but i could change my mind. For now this is the basis for all modelling/Texturing and lighting.  Maya Render, with PS adjustments at the door.  Here is another earlier render, without the Character, this is a slightly different angle, but i think the depth of field is more describing in this shot, so this will act as refference as well.
    Here is another Previz of my scene, i think this will be my final lens/Angle choice, but i could change my mind. For now this is the basis for all modelling/Texturing and lighting.  Maya Render, with PS adjustments at the door.  Here is another earlier render, without the Character, this is a slightly different angle, but i think the depth of field is more describing in this shot, so this will act as refference as well.   - Rune Rask
  - Rune Rask
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