Ok, So heres a very small update. I played a lot with Normal Maps /Displacement Maps - the two 3d images are both 1200 polys with normal / Displacement maps, and suddenly they look like a million polys. Nice! :D The top image, is a sketch im working on atm. Tomorrow i will hopefully be uploading some video with some 3d animation, tho its more a "rig" test than actuall animation, you see i cant animate... so the videos will only be for showcase purposes, Rendering, rigging, edit and so on. So if you think the animation is shitty, thats because it is! hehe. Take care - Rune Rask

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