my first standard armature

So here is an armature model i made. I still have both the basic szphere rig and the zketch model, for fixing/adjusting later on. But this is the progress so far and with a Polymesh test to see how adaptive the topology was, and it turned out to be great, the model in the picture is just below 1mil which is really impressive for such a detailed model. For people at TAW: I think i will make the Ztools readily available on the common drives in case anybody wants to mess around with this on there own. Also, i encorage people with better anatomy skills than myself to maybe make other "standards" that people can sculpt from. Anyways, happy Zbrushing everyone! :) - Rune Rask

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